public class WSSDistribution extends ContinuousDistribution
| Modifier and Type | Field and Description |
|---|---|
double[] |
filterCoefficients |
double[] |
filterMemory |
double |
mean |
UniformDistribution |
uniformDist |
static double |
WSS_RANDOM_AMPLITUDE |
rng| Constructor and Description |
|---|
WSSDistribution(double mean,
double[] filterCoefficients) |
WSSDistribution(double mean,
double[] filterCoefficients,
RandomNumberGenerator rng) |
| Modifier and Type | Method and Description |
|---|---|
int |
getCurrentPos() |
double |
next()
Create random numbers
|
void |
reset()
The default behavior is to do nothing.
|
getDefaultRNG, getRandomNumberGeneratorpublic static final double WSS_RANDOM_AMPLITUDE
public final double mean
public final double[] filterCoefficients
public final double[] filterMemory
public final UniformDistribution uniformDist
public WSSDistribution(double mean,
double[] filterCoefficients,
RandomNumberGenerator rng)
public WSSDistribution(double mean,
double[] filterCoefficients)
public double next()
ContinuousDistributionnext in class ContinuousDistributionpublic void reset()
Distributionreset in class Distributionpublic int getCurrentPos()